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using UnityEngine;
namespace Script.Gameplay.Interface
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{
public interface IInteractable
{
string GetInteractPrompt(); // 返回提示文字例如“按E打开门”
void Interact(GameObject interactor); // 当玩家交互时触发
void OnGazeEnter(GameObject editor); // 玩家开始注视时触发
void OnGazeExit(GameObject editor); // 玩家停止注视时触发
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}
}