Files
2025TapTapGameJam/Assets/Script/Gameplay/Card/CardData.cs

19 lines
463 B
C#
Raw Normal View History

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
2025-10-15 21:31:13 +08:00
namespace Gameplay
{
2025-10-15 21:31:13 +08:00
[CreateAssetMenu(fileName = "CardData", menuName = "ScriptableObject/CardData")]
public class CardData : ScriptableObject
{
2025-10-15 21:31:13 +08:00
public int CardID;
public string CardName;
public string CardDescription;
public Texture FrontCardTexture;
public Texture BackCardTexture;
public EffectData[] Effects;
}
}