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2025TapTapGameJam/Assets/Script/Gameplay/Card/CardEffect/CardContext.cs

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2025-10-15 21:31:13 +08:00
using UnityEngine;
using Interface;
2025-10-15 21:31:13 +08:00
namespace Gameplay
{
public class CardContext
{
public ICharacter Owner;
public ICharacter Enemy;
public CardContext(ICharacter owner,ICharacter enemy)
{
Owner = owner;
Enemy = enemy;
}
}
}