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2025TapTapGameJam/Assets/Script/Card/Card.cs

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using UnityEngine;
namespace Card
{
public class Card
{
private CardData _cardData;
public Texture Texture => _cardData.CardTexture;
public string CardName => _cardData.CardName;
public string CardDescription => _cardData.CardDescription;
public EffectData[] Effects => _cardData.Effects;
public Card(CardData cardData)
{
_cardData = cardData;
}
public void PlayCard(CardContext context)
{
foreach (var effect in Effects)
{
EffectHandler.Execute(effect, context);
}
}
}
}