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2025TapTapGameJam/Assets/Script/Gameplay/Interface/IEditableComponent.cs

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namespace Script.Gameplay.Interface
{
public enum LockLevel
{
Red,
Blue,
Yellow,
}
public interface IEditableComponent
{
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public bool IsEditableActive { get; set; }
public string ComponentName { get; set; }
public LockLevel LockLevel { get; }
}
}