15 lines
355 B
C#
15 lines
355 B
C#
|
using UnityEngine;
|
|||
|
|
|||
|
namespace Share
|
|||
|
{
|
|||
|
/// <summary>
|
|||
|
/// 角色接口,可受伤害、治疗和添加Buff
|
|||
|
/// </summary>
|
|||
|
public interface ICharacter
|
|||
|
{
|
|||
|
public void TakeDamage(int damage);
|
|||
|
public void Heal(int heal);
|
|||
|
public void AddBuff(string buffName, int duration);
|
|||
|
public void Draw(int count);
|
|||
|
}
|
|||
|
}
|