chore(): 修改了Gameplay接口的名称空间,添加Test场景专门摆放展示预制体的功能
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@@ -3,7 +3,7 @@ using Gameplay.Player;
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using System.Collections.Generic;
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using Script.Gameplay.Facility;
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namespace Interface
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namespace Script.Gameplay.Interface
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{
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public interface IEditable
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{
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