chore(): 修改了Gameplay接口的名称空间,添加Test场景专门摆放展示预制体的功能

This commit is contained in:
2025-10-20 09:02:15 +08:00
parent bc6e0277f8
commit 06b253da24
15 changed files with 14 additions and 12 deletions

View File

@@ -0,0 +1,16 @@
namespace Script.Gameplay.Interface
{
public enum LockLevel
{
Red,
Blue,
Yellow,
}
public interface IEditableComponent
{
public bool IsActive { get; set; }
public string ComponentName { get; set; }
public LockLevel LockLevel { get; }
}
}