chore(): 修改了Gameplay接口的名称空间,添加Test场景专门摆放展示预制体的功能

This commit is contained in:
2025-10-20 09:02:15 +08:00
parent bc6e0277f8
commit 06b253da24
15 changed files with 14 additions and 12 deletions

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@@ -1,4 +1,5 @@
using UnityEngine; using UnityEngine;
using Script.Gameplay.Interface;
namespace Script.Gameplay.Facility namespace Script.Gameplay.Facility
{ {

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@@ -2,7 +2,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using Gameplay.Player; using Gameplay.Player;
using UnityEngine; using UnityEngine;
using Interface; using Script.Gameplay.Interface;
using Script.Gameplay.Connect; using Script.Gameplay.Connect;
namespace Script.Gameplay.Facility namespace Script.Gameplay.Facility

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@@ -2,7 +2,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using Gameplay.Player; using Gameplay.Player;
using UnityEngine; using UnityEngine;
using Interface; using Script.Gameplay.Interface;
namespace Script.Gameplay.Facility namespace Script.Gameplay.Facility
{ {

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@@ -1,5 +1,5 @@
using UnityEngine; using UnityEngine;
using Interface; using Script.Gameplay.Interface;
namespace Script.Gameplay.Facility namespace Script.Gameplay.Facility
{ {

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@@ -1,4 +1,5 @@
using UnityEngine; using UnityEngine;
using Script.Gameplay.Interface;
namespace Script.Gameplay.Facility namespace Script.Gameplay.Facility
{ {

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@@ -1,4 +1,4 @@
namespace Interface namespace Script.Gameplay.Interface
{ {
public interface IDamageable public interface IDamageable
{ {

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@@ -3,7 +3,7 @@ using Gameplay.Player;
using System.Collections.Generic; using System.Collections.Generic;
using Script.Gameplay.Facility; using Script.Gameplay.Facility;
namespace Interface namespace Script.Gameplay.Interface
{ {
public interface IEditable public interface IEditable
{ {

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@@ -1,4 +1,4 @@
namespace Script.Gameplay.Facility namespace Script.Gameplay.Interface
{ {
public enum LockLevel public enum LockLevel
{ {

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@@ -1,5 +1,5 @@
using UnityEngine; using UnityEngine;
namespace Interface namespace Script.Gameplay.Interface
{ {
public interface IInteractable public interface IInteractable
{ {

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@@ -2,7 +2,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using Gameplay; using Gameplay;
using Interface; using Script.Gameplay.Interface;
using UnityEngine; using UnityEngine;
using Core; using Core;
using Script.Gameplay.Global; using Script.Gameplay.Global;

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@@ -1,6 +1,6 @@
using Core; using Core;
using UnityEngine; using UnityEngine;
using Interface; using Script.Gameplay.Interface;
using Script.Gameplay.Input; using Script.Gameplay.Input;
namespace Gameplay.Player namespace Gameplay.Player

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@@ -1,5 +1,5 @@
using UnityEngine; using UnityEngine;
using Interface; using Script.Gameplay.Interface;
using System; using System;
using Script.Gameplay.Input; using Script.Gameplay.Input;

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@@ -2,7 +2,7 @@ using Core;
using TMPro; using TMPro;
using UnityEngine; using UnityEngine;
using UnityEngine.UI; using UnityEngine.UI;
using Script.Gameplay.Facility; using Script.Gameplay.Interface;
namespace UI namespace UI
{ {

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@@ -2,7 +2,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using Core; using Core;
using Interface; using Script.Gameplay.Interface;
using Gameplay.Player; using Gameplay.Player;
using Script.Gameplay.Facility; using Script.Gameplay.Facility;
using UnityEngine; using UnityEngine;