refactor(Connect): 重构连接体系,实现一个物体拥有多个连接线

This commit is contained in:
2025-10-20 19:40:55 +08:00
parent bb2c5aa436
commit 0a1aa83425
11 changed files with 187 additions and 140 deletions

View File

@@ -0,0 +1,8 @@
using UnityEngine;
namespace Script.Gameplay.Connect
{
public interface ISignalSender
{
public void SendSignal(bool active);
}
}