refactor(Connect): 重构连接体系,实现一个物体拥有多个连接线
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Assets/Script/Gameplay/Connect/ISignalSender.cs
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8
Assets/Script/Gameplay/Connect/ISignalSender.cs
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using UnityEngine;
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namespace Script.Gameplay.Connect
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{
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public interface ISignalSender
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{
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public void SendSignal(bool active);
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}
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}
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