refactor(Connect): 重构连接体系,实现一个物体拥有多个连接线

This commit is contained in:
2025-10-20 19:40:55 +08:00
parent bb2c5aa436
commit 0a1aa83425
11 changed files with 187 additions and 140 deletions

View File

@@ -23,8 +23,8 @@ namespace UI
private void OnGetConnectController(PlayerConnectController controller)
{
_playerConnectController = controller;
_playerConnectController.OnSetInputTarget += UpdateInputText;
_playerConnectController.OnSetOutputTarget += UpdateOutputText;
_playerConnectController.OnSetPointB += UpdateInputText;
_playerConnectController.OnSetPointA += UpdateOutputText;
UpdateInputText(null);
UpdateOutputText(null);
}