feat(CutLine): 实现切除连接线的逻辑
This commit is contained in:
@@ -49,6 +49,11 @@ namespace Script.Gameplay.Connect
|
||||
{
|
||||
_input.ReceiveSignal(active,this.gameObject);
|
||||
}
|
||||
|
||||
public void DeleteConnection()
|
||||
{
|
||||
Destroy(this.gameObject);
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
|
Reference in New Issue
Block a user