feat():完成3种模式的基本运行框架

This commit is contained in:
2025-10-18 08:55:38 +08:00
parent 3d03c59dc3
commit 345930843d
39 changed files with 909 additions and 427 deletions

View File

@@ -0,0 +1,20 @@
using Core;
using UnityEngine;
using UnityEngine;
namespace UI
{
public class EditableComponentViewer : MonoBehaviour
{
public Component component;
public bool IsOpen;
public void SetComponent()
{
if (component != null)
{
IsOpen = !IsOpen;
component.gameObject.SetActive(IsOpen);
}
}
}
}