feat():大改前的提交,这个版本保存了所有冗余的代码
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13
Assets/Script/Gameplay/Interface/IEditable.cs
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13
Assets/Script/Gameplay/Interface/IEditable.cs
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using UnityEngine;
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using Gameplay.Player;
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namespace Interface
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{
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public interface IEditable
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{
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void OnGazeEnter(PlayerEditController editor); // 玩家开始注视时触发
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void OnGazeExit(PlayerEditController editor); // 玩家停止注视时触发
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void BeginEdit();
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void EndEdit();
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IEditable GetEditable();
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}
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}
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