feat():大改前的提交,这个版本保存了所有冗余的代码
This commit is contained in:
@@ -40,6 +40,33 @@
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"processors": "",
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"interactions": "",
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"initialStateCheck": false
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},
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{
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"name": "Pause",
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"type": "Button",
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"id": "822c2284-94e3-4636-894c-adfe85ac467d",
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"expectedControlType": "",
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"processors": "",
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"interactions": "",
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"initialStateCheck": false
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},
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{
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"name": "SwitchWatchMode",
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"type": "Button",
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"id": "73ffcbfd-15ae-4580-99c4-d7d06ff13bb6",
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"expectedControlType": "",
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"processors": "",
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"interactions": "",
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"initialStateCheck": false
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},
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{
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"name": "Edit",
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"type": "Button",
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"id": "20a9157a-918b-42f1-80b1-9e014426068e",
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"expectedControlType": "",
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"processors": "",
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"interactions": "",
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"initialStateCheck": false
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}
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],
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"bindings": [
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@@ -141,6 +168,39 @@
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"action": "Interact",
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"isComposite": false,
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"isPartOfComposite": false
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},
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{
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"name": "",
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"id": "943ba523-b024-410e-a250-735a5ffdf786",
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"path": "<Keyboard>/escape",
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"interactions": "",
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"processors": "",
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"groups": "",
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"action": "Pause",
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"isComposite": false,
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"isPartOfComposite": false
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},
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{
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"name": "",
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"id": "47af0242-9835-4b1a-82c8-e3fc32489870",
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"path": "<Keyboard>/tab",
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"interactions": "",
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"processors": "",
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"groups": "",
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"action": "SwitchWatchMode",
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"isComposite": false,
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"isPartOfComposite": false
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},
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{
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"name": "",
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"id": "9e9bf8ec-8b3e-4230-a10c-ae874395711a",
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"path": "<Keyboard>/x",
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"interactions": "",
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"processors": "",
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"groups": "",
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"action": "Edit",
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"isComposite": false,
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"isPartOfComposite": false
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}
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]
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}
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@@ -11,4 +11,4 @@ ScriptedImporter:
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generateWrapperCode: 1
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wrapperCodePath: Assets/Script/Gameplay/Input/PlayerInputActions.cs
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wrapperClassName:
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wrapperCodeNamespace: Input
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wrapperCodeNamespace: Script.Gameplay.Input
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66
Assets/Settings/LightSetting.lighting
Normal file
66
Assets/Settings/LightSetting.lighting
Normal file
@@ -0,0 +1,66 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!850595691 &4890085278179872738
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LightingSettings:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: LightSetting
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serializedVersion: 6
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m_GIWorkflowMode: 1
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m_EnableBakedLightmaps: 1
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m_EnableRealtimeLightmaps: 0
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m_RealtimeEnvironmentLighting: 1
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m_BounceScale: 1
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m_AlbedoBoost: 1
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m_IndirectOutputScale: 1
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m_UsingShadowmask: 1
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m_BakeBackend: 1
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m_LightmapMaxSize: 1024
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m_BakeResolution: 40
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m_Padding: 2
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m_LightmapCompression: 3
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m_AO: 0
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m_AOMaxDistance: 1
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m_CompAOExponent: 1
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m_CompAOExponentDirect: 0
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m_ExtractAO: 0
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m_MixedBakeMode: 2
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m_LightmapsBakeMode: 1
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m_FilterMode: 1
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m_LightmapParameters: {fileID: 15204, guid: 0000000000000000f000000000000000, type: 0}
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m_ExportTrainingData: 0
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m_TrainingDataDestination: TrainingData
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m_RealtimeResolution: 2
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m_ForceWhiteAlbedo: 0
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m_ForceUpdates: 0
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m_FinalGather: 0
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m_FinalGatherRayCount: 256
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m_FinalGatherFiltering: 1
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m_PVRCulling: 1
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m_PVRSampling: 1
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m_PVRDirectSampleCount: 32
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m_PVRSampleCount: 512
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m_PVREnvironmentSampleCount: 256
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m_PVREnvironmentReferencePointCount: 2048
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m_LightProbeSampleCountMultiplier: 4
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m_PVRBounces: 2
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m_PVRMinBounces: 2
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m_PVREnvironmentImportanceSampling: 1
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m_PVRFilteringMode: 1
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m_PVRDenoiserTypeDirect: 1
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m_PVRDenoiserTypeIndirect: 1
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m_PVRDenoiserTypeAO: 1
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m_PVRFilterTypeDirect: 0
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m_PVRFilterTypeIndirect: 0
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m_PVRFilterTypeAO: 0
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m_PVRFilteringGaussRadiusDirect: 1
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m_PVRFilteringGaussRadiusIndirect: 5
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m_PVRFilteringGaussRadiusAO: 2
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m_PVRFilteringAtrousPositionSigmaDirect: 0.5
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m_PVRFilteringAtrousPositionSigmaIndirect: 2
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m_PVRFilteringAtrousPositionSigmaAO: 1
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m_PVRTiledBaking: 0
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m_NumRaysToShootPerTexel: -1
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m_RespectSceneVisibilityWhenBakingGI: 0
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8
Assets/Settings/LightSetting.lighting.meta
Normal file
8
Assets/Settings/LightSetting.lighting.meta
Normal file
@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 06bbce95c474a2f4885359ffd5fad188
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 4890085278179872738
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userData:
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assetBundleName:
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assetBundleVariant:
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