diff --git a/Assets/Script/Gameplay/Connect/ConnectionLineManager.cs b/Assets/Script/Gameplay/Connect/ConnectionLineManager.cs index a56bc8c..3788223 100644 --- a/Assets/Script/Gameplay/Connect/ConnectionLineManager.cs +++ b/Assets/Script/Gameplay/Connect/ConnectionLineManager.cs @@ -39,9 +39,9 @@ namespace Script.Gameplay.Connect public void CutTargetConnectionLines(IConnectable target) { List linesToRemove = new List(); - foreach (var line in connectionLines) + foreach (var line in target.ConnectionLines) { - if (line != null && (line.Equals(target))) + if (line != null) { linesToRemove.Add(line); }