feat(): 大量更新
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10
Assets/Script/Gameplay/Map/FlightTrigger.cs
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10
Assets/Script/Gameplay/Map/FlightTrigger.cs
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using UnityEngine;
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using Share;
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namespace Map
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{
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public class FlightTrigger : MonoBehaviour
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{
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[SerializeField] public ICharacter Player;
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[SerializeField] public ICharacter Enemy;
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}
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}
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