feat(UIReminder): 优化了提示键位的UI
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@@ -107,12 +107,6 @@ namespace Script.Gameplay.Player
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CurrentTarget = hitConnectable;
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}
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public IConnectable GetCurrentTarget()
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{
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return CurrentTarget;
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}
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public void SetPointA(IConnectable target)
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{
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if (target == null) return;
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