refactor():重构编辑系统,不再需要添加额外的脚本作为可编辑的入口了

This commit is contained in:
2025-10-21 16:40:41 +08:00
parent 1ce3d1a0d8
commit 93b83b3af3
37 changed files with 186 additions and 199 deletions

View File

@@ -13,7 +13,6 @@ GameObject:
- component: {fileID: 3694179230033504797}
- component: {fileID: 470645613676258024}
- component: {fileID: 8187785643586722023}
- component: {fileID: 7940149935342460565}
- component: {fileID: 5829756071943867929}
- component: {fileID: 3049630257319171134}
m_Layer: 0
@@ -136,18 +135,6 @@ BoxCollider:
serializedVersion: 3
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &7940149935342460565
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7739979277884825363}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7986c88b8e1d4944832af56e23188597, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!114 &5829756071943867929
MonoBehaviour:
m_ObjectHideFlags: 0