refactor():重构编辑系统,不再需要添加额外的脚本作为可编辑的入口了

This commit is contained in:
2025-10-21 16:40:41 +08:00
parent 1ce3d1a0d8
commit 93b83b3af3
37 changed files with 186 additions and 199 deletions

View File

@@ -12,7 +12,6 @@ GameObject:
- component: {fileID: 1966939443082034528}
- component: {fileID: 1791426126632920350}
- component: {fileID: 6559594074799131378}
- component: {fileID: 2740601845815088892}
- component: {fileID: 605469399670797709}
- component: {fileID: 6634784627554641663}
m_Layer: 0
@@ -108,18 +107,6 @@ BoxCollider:
serializedVersion: 3
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &2740601845815088892
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2729643726423589850}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7986c88b8e1d4944832af56e23188597, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!114 &605469399670797709
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -133,7 +120,6 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
Interactable: 1
isActive: 1
--- !u!114 &6634784627554641663
MonoBehaviour:
m_ObjectHideFlags: 0