refactor():重构编辑系统,不再需要添加额外的脚本作为可编辑的入口了
This commit is contained in:
@@ -14,7 +14,6 @@ GameObject:
|
||||
- component: {fileID: 8785614081330407045}
|
||||
- component: {fileID: 220912239936987690}
|
||||
- component: {fileID: -7803032184951374842}
|
||||
- component: {fileID: 4542395966412092557}
|
||||
m_Layer: 0
|
||||
m_Name: PressurePlate
|
||||
m_TagString: Untagged
|
||||
@@ -139,15 +138,3 @@ MonoBehaviour:
|
||||
m_Bits: 4294967295
|
||||
plateSize: {x: 1.2, y: 0.4, z: 1.2}
|
||||
plateOffset: {x: 0, y: 0.5, z: 0}
|
||||
--- !u!114 &4542395966412092557
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2191333364839819432}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 7986c88b8e1d4944832af56e23188597, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
|
||||
Reference in New Issue
Block a user