refactor():重构编辑系统,不再需要添加额外的脚本作为可编辑的入口了

This commit is contained in:
2025-10-21 16:40:41 +08:00
parent 1ce3d1a0d8
commit 93b83b3af3
37 changed files with 186 additions and 199 deletions

View File

@@ -14,7 +14,6 @@ GameObject:
- component: {fileID: 8785614081330407045}
- component: {fileID: 220912239936987690}
- component: {fileID: -7803032184951374842}
- component: {fileID: 4542395966412092557}
m_Layer: 0
m_Name: PressurePlate
m_TagString: Untagged
@@ -139,15 +138,3 @@ MonoBehaviour:
m_Bits: 4294967295
plateSize: {x: 1.2, y: 0.4, z: 1.2}
plateOffset: {x: 0, y: 0.5, z: 0}
--- !u!114 &4542395966412092557
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2191333364839819432}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7986c88b8e1d4944832af56e23188597, type: 3}
m_Name:
m_EditorClassIdentifier: