feat(): 实现EditComponent的UI基础,引入TextMeshPro,添加了在Inside状态下不能互动物体的逻辑控制
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@@ -403,7 +403,7 @@ Canvas:
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m_OverridePixelPerfect: 0
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m_SortingBucketNormalizedSize: 0
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m_VertexColorAlwaysGammaSpace: 0
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m_AdditionalShaderChannelsFlag: 0
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m_AdditionalShaderChannelsFlag: 25
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m_UpdateRectTransformForStandalone: 0
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m_SortingLayerID: 0
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m_SortingOrder: 0
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