feat(): 实现EditComponent的UI基础,引入TextMeshPro,添加了在Inside状态下不能互动物体的逻辑控制

This commit is contained in:
2025-10-18 11:00:06 +08:00
parent 2614dab342
commit b4f229d29e
85 changed files with 13841 additions and 51 deletions

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@@ -182,17 +182,6 @@ namespace Script.Gameplay.Input
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""ab4a9194-7003-42f9-a13b-f6edf0427a6e"",
""path"": ""<Mouse>/leftButton"",
""interactions"": """",
""processors"": """",
""groups"": """",
""action"": ""Interact"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""943ba523-b024-410e-a250-735a5ffdf786"",