feat(): 实现EditComponent的UI基础,引入TextMeshPro,添加了在Inside状态下不能互动物体的逻辑控制
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@@ -158,17 +158,6 @@
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"isComposite": false,
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"isPartOfComposite": false
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},
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{
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"name": "",
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"id": "ab4a9194-7003-42f9-a13b-f6edf0427a6e",
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"path": "<Mouse>/leftButton",
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"interactions": "",
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"processors": "",
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"groups": "",
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"action": "Interact",
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"isComposite": false,
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"isPartOfComposite": false
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},
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{
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"name": "",
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"id": "943ba523-b024-410e-a250-735a5ffdf786",
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