chore():整理了一下文件夹和玩家的血量逻辑

This commit is contained in:
2025-10-18 15:41:43 +08:00
parent ab403fac4b
commit b709d1219f
17 changed files with 214 additions and 33 deletions

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 49ee637d3cf0ce241a071cfa66b2ad6c
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,46 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &5223255733355640781
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1586746027131230676}
- component: {fileID: 7124990002325753382}
m_Layer: 0
m_Name: InputManager
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1586746027131230676
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5223255733355640781}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.51336026, y: 0.37061486, z: 1.5721664}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &7124990002325753382
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5223255733355640781}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c9d73a7b65ad4d43a9587b5060528a3c, type: 3}
m_Name:
m_EditorClassIdentifier:

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 2a2113dbf189fbd44bca90f4df91f338
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant: