fix(): 修复字符集缺少_, 修复TimePauseManager的警告问题
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@@ -23,8 +23,7 @@ namespace Script.Gameplay.Global
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private void OnValidate()
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private void OnValidate()
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{
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{
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// Inspector 里打钩立即生效(仅 Editor)
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// Inspector 里打钩立即生效(仅 Editor)
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if (Application.isPlaying && Instance == this)
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SetPaused(_pauseToggle);
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SetPaused(_pauseToggle);
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}
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}
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