chore(): 删除所有冗余的代码和资源

This commit is contained in:
2025-10-18 09:00:18 +08:00
parent 345930843d
commit e545fa41ca
80 changed files with 4 additions and 3010 deletions

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using System;
using UnityEngine;
using Gameplay;
using System.Collections.Generic;
namespace Interface
{
/// <summary>
/// 角色接口可受伤害、治疗和添加Buff、发生战斗
/// 拥有卡牌书
/// </summary>
public interface ICharacter
{
// public int MaxHealth { get; }
// public int CurrentHealth { get; }
// public CardBook CardBook { get; }
// public List<Card> Cards { get; }
public bool IsFlight { get; }
public bool IsDead { get; }
public void TakeDamage(int damage);
public void Heal(int heal);
public void StartCombat();
public void EndFlight();
public bool HasCardsLeft();
public Card GetNextCard();
public void InitializeDeckCycle();
}
}

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