Compare commits
2 Commits
3593a9f0e8
...
2b4a7af1e1
Author | SHA1 | Date | |
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2b4a7af1e1 | |||
5dd9760a20 |
@@ -328,9 +328,8 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 5981311fef324f939be05186f7936173, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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IsEnableConnecting: 1
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raycaster: {fileID: 8217262775185484522}
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linePrefab: {fileID: 2140853775088731430, guid: 5ded9ec889d81364ba1dd360c848f147,
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type: 3}
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--- !u!1 &3610935294554348573
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GameObject:
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m_ObjectHideFlags: 0
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@@ -50,6 +50,11 @@ namespace Script.Gameplay.Connect
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_input.ReceiveSignal(active,this.gameObject);
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}
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public void DeleteConnection()
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{
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Destroy(this.gameObject);
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}
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private void OnDestroy()
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{
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if (_output != null)
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@@ -1,6 +1,6 @@
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using System;
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using System.Collections.Generic;
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using Gameplay.Player;
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using Script.Gameplay.Player;
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using UnityEngine;
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using Script.Gameplay.Interface;
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using Script.Gameplay.Connect;
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@@ -1,6 +1,6 @@
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using System;
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using System.Collections.Generic;
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using Gameplay.Player;
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using Script.Gameplay.Player;
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using UnityEngine;
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using Script.Gameplay.Interface;
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@@ -118,6 +118,15 @@ namespace Script.Gameplay.Input
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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},
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{
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""name"": ""CutLine"",
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""type"": ""Button"",
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""id"": ""bf20e378-b5e0-4749-90b7-fc2aa09bd5c9"",
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""expectedControlType"": """",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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}
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],
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""bindings"": [
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@@ -274,6 +283,17 @@ namespace Script.Gameplay.Input
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""action"": ""SetInput"",
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""isComposite"": false,
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""isPartOfComposite"": false
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},
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{
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""name"": """",
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""id"": ""53d79cef-a048-4b85-8078-03fcfeb79182"",
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""path"": ""<Keyboard>/x"",
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""interactions"": """",
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""processors"": """",
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""groups"": """",
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""action"": ""CutLine"",
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""isComposite"": false,
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""isPartOfComposite"": false
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}
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]
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}
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@@ -292,6 +312,7 @@ namespace Script.Gameplay.Input
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m_Player_Connect = m_Player.FindAction("Connect", throwIfNotFound: true);
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m_Player_SetOutput = m_Player.FindAction("SetOutput", throwIfNotFound: true);
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m_Player_SetInput = m_Player.FindAction("SetInput", throwIfNotFound: true);
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m_Player_CutLine = m_Player.FindAction("CutLine", throwIfNotFound: true);
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}
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~@PlayerInputActions()
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@@ -368,6 +389,7 @@ namespace Script.Gameplay.Input
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private readonly InputAction m_Player_Connect;
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private readonly InputAction m_Player_SetOutput;
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private readonly InputAction m_Player_SetInput;
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private readonly InputAction m_Player_CutLine;
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public struct PlayerActions
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{
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private @PlayerInputActions m_Wrapper;
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@@ -382,6 +404,7 @@ namespace Script.Gameplay.Input
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public InputAction @Connect => m_Wrapper.m_Player_Connect;
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public InputAction @SetOutput => m_Wrapper.m_Player_SetOutput;
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public InputAction @SetInput => m_Wrapper.m_Player_SetInput;
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public InputAction @CutLine => m_Wrapper.m_Player_CutLine;
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public InputActionMap Get() { return m_Wrapper.m_Player; }
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public void Enable() { Get().Enable(); }
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public void Disable() { Get().Disable(); }
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@@ -421,6 +444,9 @@ namespace Script.Gameplay.Input
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@SetInput.started += instance.OnSetInput;
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@SetInput.performed += instance.OnSetInput;
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@SetInput.canceled += instance.OnSetInput;
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@CutLine.started += instance.OnCutLine;
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@CutLine.performed += instance.OnCutLine;
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@CutLine.canceled += instance.OnCutLine;
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}
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private void UnregisterCallbacks(IPlayerActions instance)
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@@ -455,6 +481,9 @@ namespace Script.Gameplay.Input
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@SetInput.started -= instance.OnSetInput;
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@SetInput.performed -= instance.OnSetInput;
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@SetInput.canceled -= instance.OnSetInput;
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@CutLine.started -= instance.OnCutLine;
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@CutLine.performed -= instance.OnCutLine;
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@CutLine.canceled -= instance.OnCutLine;
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}
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public void RemoveCallbacks(IPlayerActions instance)
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@@ -484,6 +513,7 @@ namespace Script.Gameplay.Input
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void OnConnect(InputAction.CallbackContext context);
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void OnSetOutput(InputAction.CallbackContext context);
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void OnSetInput(InputAction.CallbackContext context);
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void OnCutLine(InputAction.CallbackContext context);
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}
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}
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}
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@@ -1,5 +1,5 @@
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using UnityEngine;
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using Gameplay.Player;
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using Script.Gameplay.Player;
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using System.Collections.Generic;
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using Script.Gameplay.Facility;
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@@ -1,6 +1,6 @@
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using UnityEngine;
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namespace Gameplay.Player
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namespace Script.Gameplay.Player
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{
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/// <summary>
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/// 通用第一人称射线检测,获取玩家注视的 GameObject。
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@@ -2,7 +2,7 @@ using Core;
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using UnityEngine;
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using Script.Gameplay.Input;
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namespace Gameplay.Player
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namespace Script.Gameplay.Player
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{
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/// <summary>
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/// 玩家第一人称相机控制器
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@@ -5,7 +5,7 @@ using Script.Gameplay.Connect;
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using Script.Gameplay.Input;
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using System;
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namespace Gameplay.Player
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namespace Script.Gameplay.Player
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{
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public class PlayerConnectController : MonoBehaviour
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{
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@@ -27,6 +27,7 @@ namespace Gameplay.Player
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inputManager.Input.Player.SetOutput.performed += ctx => SetOutTarget(currentTarget);
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inputManager.Input.Player.SetInput.performed += ctx => SetInputTarget(currentTarget);
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inputManager.Input.Player.Connect.performed += ctx => CreateConnection();
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inputManager.Input.Player.CutLine.performed += ctx => CutConnectLine(currentTarget);
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if (raycaster == null)
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raycaster = GetComponent<FirstPersonRaycaster>() ?? GetComponentInChildren<FirstPersonRaycaster>();
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@@ -97,6 +98,14 @@ namespace Gameplay.Player
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}
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}
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public void CutConnectLine(IConnectable target)
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{
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if (target == null) return;
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if(target.OutputConnectionLine != null && target.InputConnectionLine != null) return;
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target.OutputConnectionLine?.DeleteConnection();
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target.InputConnectionLine?.DeleteConnection();
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}
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private void CreateConnection()
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{
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if(!IsEnableConnecting) return;
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@@ -1,9 +0,0 @@
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using UnityEngine;
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namespace Gameplay.Player
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{
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public class PlayerConnectionLineController : MonoBehaviour
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{
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}
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}
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@@ -1,3 +0,0 @@
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fileFormatVersion: 2
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guid: e152f6521db343f3aac46c7c448491bc
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timeCreated: 1760841639
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@@ -1,13 +1,12 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Gameplay;
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using Script.Gameplay.Interface;
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using UnityEngine;
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using Core;
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using Script.Gameplay.Global;
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namespace Gameplay.Player
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namespace Script.Gameplay.Player
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{
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public class PlayerController : MonoBehaviour, IDamageable
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{
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@@ -3,7 +3,7 @@ using UnityEngine;
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using Script.Gameplay.Interface;
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using Script.Gameplay.Input;
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namespace Gameplay.Player
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namespace Script.Gameplay.Player
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{
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public class PlayerEditController:MonoBehaviour
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{
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@@ -3,7 +3,7 @@ using Script.Gameplay.Interface;
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using System;
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using Script.Gameplay.Input;
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namespace Gameplay.Player
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namespace Script.Gameplay.Player
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{
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public class PlayerInteractorController : MonoBehaviour
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{
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@@ -3,7 +3,7 @@ using Core;
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using Script.Gameplay.Input;
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using UnityEngine;
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namespace Gameplay.Player
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namespace Script.Gameplay.Player
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{
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public class PlayerMoveController : MonoBehaviour
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{
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@@ -4,7 +4,7 @@ using UnityEngine;
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using Core;
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using Script.Gameplay.Global;
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namespace Gameplay.Player
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namespace Script.Gameplay.Player
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{
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public enum WatchMode
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{
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@@ -1,6 +1,6 @@
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using System;
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using Core;
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using Gameplay.Player;
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using Script.Gameplay.Player;
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using Script.Gameplay.Connect;
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using TMPro;
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using UnityEngine;
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@@ -3,7 +3,7 @@ using System.Collections.Generic;
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using System.Linq;
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using Core;
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using Script.Gameplay.Interface;
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using Gameplay.Player;
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using Script.Gameplay.Player;
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using Script.Gameplay.Facility;
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using UnityEngine;
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using Script.Gameplay.Input;
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@@ -1,6 +1,6 @@
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using System;
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using Core;
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using Gameplay.Player;
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using Script.Gameplay.Player;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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@@ -1,6 +1,6 @@
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using System;
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using Core;
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using Gameplay.Player;
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using Script.Gameplay.Player;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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@@ -94,6 +94,15 @@
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"processors": "",
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"interactions": "",
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"initialStateCheck": false
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},
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{
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"name": "CutLine",
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"type": "Button",
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"id": "bf20e378-b5e0-4749-90b7-fc2aa09bd5c9",
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"expectedControlType": "",
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"processors": "",
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"interactions": "",
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"initialStateCheck": false
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}
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],
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"bindings": [
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@@ -250,6 +259,17 @@
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"action": "SetInput",
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"isComposite": false,
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"isPartOfComposite": false
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},
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{
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"name": "",
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"id": "53d79cef-a048-4b85-8078-03fcfeb79182",
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"path": "<Keyboard>/x",
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"interactions": "",
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"processors": "",
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"groups": "",
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"action": "CutLine",
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"isComposite": false,
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"isPartOfComposite": false
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}
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]
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}
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Reference in New Issue
Block a user