using UnityEngine; using Card; using UnityEngine.UI; namespace Card { public class CardViewer : MonoBehaviour { public Card Card; [SerializeField] private MeshRenderer meshRenderer; [SerializeField] private Text cardNameText; [SerializeField] private Text cardDescriptionText; public void Setup(Card card) { Card = card; meshRenderer.material.mainTexture = card.Texture; cardNameText.text = card.CardName; cardDescriptionText.text = card.CardDescription; } } }