using UnityEngine; using Card; using UnityEngine.UI; namespace Card { public class CardViewer : MonoBehaviour { public Card Card; [SerializeField] private SpriteRenderer spriteRenderer; [SerializeField] private Text cardNameText; [SerializeField] private Text cardDescriptionText; public void Setup(Card card) { Card = card; spriteRenderer.sprite = card.Sprite; cardNameText.text = card.CardName; cardDescriptionText.text = card.CardDescription; } } }