Files
2025TapTapGameJam/Assets/Script/Gameplay/Facility/IEditableComponent.cs

15 lines
260 B
C#

namespace Script.Gameplay.Facility
{
public enum LockLevel
{
Red,
Blue,
Yellow,
}
public interface IEditableComponent
{
public LockLevel LockLevel { get; }
public void SetActive(bool active);
}
}