Files
2025TapTapGameJam/Assets/Script/Gameplay/Card/Utils/CardLoader.cs

31 lines
830 B
C#

using UnityEngine;
namespace Gameplay
{
// 用来加载卡牌数据的静态类
public static class CardLoader
{
public static CardData GetCardDataByID(int cardID)
{
CardData[] allCards = Resources.LoadAll<CardData>("Configs/Card");
foreach (var card in allCards)
{
if (card.CardID == cardID)
{
return card;
}
}
Debug.LogError($"Card with ID {cardID} not found!");
return null;
}
public static Card GetCardByID(int cardID)
{
CardData cardData = GetCardDataByID(cardID);
if (cardData != null)
{
return new Card(cardData);
}
return null;
}
}
}