16 lines
302 B
C#
16 lines
302 B
C#
using UnityEngine;
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using Interface;
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namespace Gameplay
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{
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public class CardContext
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{
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public ICharacter Owner;
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public ICharacter Enemy;
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public CardContext(ICharacter owner,ICharacter enemy)
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{
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Owner = owner;
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Enemy = enemy;
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}
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}
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} |