Files
2025TapTapGameJam/Assets/Script/Gameplay/Card/Card.cs
2025-10-15 21:31:13 +08:00

26 lines
658 B
C#

using UnityEngine;
namespace Gameplay
{
public class Card
{
private CardData _cardData;
public Texture Texture => _cardData.CardTexture;
public string CardName => _cardData.CardName;
public string CardDescription => _cardData.CardDescription;
public EffectData[] Effects => _cardData.Effects;
public Card(CardData cardData)
{
_cardData = cardData;
}
public void PlayCard(CardContext context)
{
foreach (var effect in Effects)
{
EffectHandler.Execute(effect, context);
}
}
}
}