Files
2025TapTapGameJam/Assets/Script/Gameplay/Card/CardData.cs
2025-10-15 21:31:13 +08:00

18 lines
418 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Gameplay
{
[CreateAssetMenu(fileName = "CardData", menuName = "ScriptableObject/CardData")]
public class CardData : ScriptableObject
{
public int CardID;
public string CardName;
public string CardDescription;
public Texture CardTexture;
public EffectData[] Effects;
}
}